In some ways the solo player sounds like an oxymoron. World of Warcraft is, after all, a Massively Multi-player Online Role Playing Game. Doesn't multi-player mean, well, multi-player? How does the solo player fit into all this?
The Stranger is a solo player, pursuing quests individually and leveling up strictly from individual efforts. This can be a slow way to level and it can be made event slower if the player waits until the character has acquired double experience credit. Double experience credit give your character twice the experience normally acquired from killing a mob. If you do not use double experience your character will not level quickly enough and the quests will become too difficult. However, you can level without quests by farming for goods that you can use in your profession. For example, if you are a skinner, you can kill mobs that yield leather. You get points for killing the mob and you get the leather which you can use to make a variety of useful things. The things you make in your profession can help your character and extra items can be sold in the auction house. This money can then be used to buy addition things your character might need such as amour or weapons.
The Stranger with many faces is a solo player with several characters of different classes and with different professions. There are several benefits of playing this way. First, while your wait for a character to acquire double experience credit, you can play other characters. If you have a full set of characters you will have a constant supply of double experience credit. In addition, the different character can have different professions. The leather worker can supply the other characters with armor enhancers. The tailor can supply bags. The blacksmith can supply weapon sharpeners and so on. The drawback of playing multiple characters is that you have to get reacquainted with the capabilities of each one, each time you play it. It can also get confusing trying to remember the names, classes and professions of each. WoW can be overwhelming for the new player. Having a full cast of characters can make it even more confusing.
It is possible to reach the top levels as a solo player. And, if you wish to go on raids you can announce your interest in the general chat and may be picked up by a raiding team for just that raid. And you can always group with other characters for specific task.
The benefit of solo play is that you can advance at your own speed, play when you want to play, avoid guild chat drivel, avoid obligations, and most of all avoid drama and annoying people. If you are not a particularly social person, this may be the approach for you. If, on the other hand, you are social and like to get help from other people, maybe you could consider being a guildie. And that will be the topic of then post.
Wednesday, July 7, 2010
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.